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WHAT I AM

I  specialize in the entire games character and creatures pipeline with my skills in modeling, texturing, rigging and animating.
In my spare time I participate in weekly D&D sessions which influences my body of work and exercises my imagination and creative, problem solving skills.
I have been a part of multiple Minecraft focused groups to produce experiences and series for many years which taught me how to target my audiences and how to collaborate with many different people from around the world.

WHAT I'VE DONE

I graduated college where I studied a level 2 extended diploma in animation and game design and continued to the University of South Wales to study Computer animation.
In my education and im my spare time I have produced a few game vertical slices, produce multiple game ready character and creatures and animations on my own and collaborating with artists and animators.

WHAT I DO

From my final year of university I have been contracted by the Noxcrew, who partners with Microsoft, to produce animated entities for game experiences in Minecraft for the Minecraft marketplace. We produce much of our own content a have previously worked with Disney to produce the Frozen 2 Minecraft map on the Marketplace

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PORTFOLIO
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