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WHAT I AM

I  specialize in the entire games character and creatures pipeline with my skills in modeling, textureing, rigging and animating.

In my spare time I participate in weeky D&D sessions which influences my body of work and exersizes my immagination and creative, problem solving skills.

I have been a part of multiple Minecraft focused groups to produce experiences and series for many years which taught me how to target my audiences and how to colaberate with many differnt people from around the world.

WHAT I'VE DONE

I gradiated collage where I studied a level 2 extended diploma in animation and game design and continued to the University of South Wales to study Computer animation.

In my education and im my spare time I have produced a few game verticle slices, produce multiple game ready character and creatures and animations on my own and collaberating with artists and animators.

WHAT I DO

From my final year of university I have been contracted by the Noxcrew, who partner with Microsoft, to produce animated entities for game experiences in Minecraft for the Minecraft marketplace. We produce much of our own content a have previously worked with Disney to produce the Frozen 2 Minecraft map on the Marketplace

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